slot0 = class("ShipRarity") slot0.Gray = 2 slot0.Blue = 3 slot0.Purple = 4 slot0.Gold = 5 slot0.SSR = 6 function slot0.Rarity2Print(slot0) if not uv0.prints then uv0.prints = { nil, "1", "2", "3", "4", "5" } end return uv0.prints[slot0] end function slot0.Rarity2HexColor(slot0) if not uv0.colors then uv0.colors = { "FFFFFFFF", "FFFFFFFF", "41D7FFFF", "CC7BFFFF", "FDC637FF", "ff5e39" } end return uv0.colors[slot0] end function slot0.Rarity2FrameColor(slot0) if not uv0.frameColors then uv0.frameColors = { Color(0.7411764705882353, 0.7411764705882353, 0.7411764705882353, 1), Color(0.7411764705882353, 0.7411764705882353, 0.7411764705882353, 1), Color(0.396078431372549, 0.7803921568627451, 1, 1), Color(0.7490196078431373, 0.6392156862745098, 1, 1), Color(1, 0.9058823529411765, 0.2627450980392157, 1), Color(1, 1, 1, 1) } end return uv0.frameColors[slot0] end function slot0.SSRGradient(slot0) return "" .. slot0 .. "" end return slot0