ys = ys or {} slot0 = ys slot1 = class("BattleColumnCldComponent", slot0.Battle.BattleCldComponent) slot0.Battle.BattleColumnCldComponent = slot1 slot1.__name = "BattleColumnCldComponent" function slot1.Ctor(slot0, slot1, slot2) uv0.Battle.BattleColumnCldComponent.super.Ctor(slot0) slot0._range = slot1 * 0.5 slot0._tickness = slot2 * 0.5 slot0._box = pg.CldNode.New() end function slot1.GetCldBox(slot0, slot1) return slot0._box:UpdateCylinder(slot1, slot0._tickness, slot0._range) end function slot1.GetCldBoxSize(slot0) return { range = slot0._range, tickness = slot0._tickness } end