return { uiEffect = "", name = "复纵阵前进", cd = 0, picture = "0", aniEffect = "", desc = "复纵阵前进", painting = 1, id = 98000, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = { "TargetAllHelp" }, arg_list = { buff_id = 98001 } } } }