return { uiEffect = "", name = "全体回满血", cd = 999999, picture = "0", desc = "全体回满血", painting = 0, id = 8519, aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = "TargetAllHelp", arg_list = { exceptCaster = true, maxHPRatio = 1 } } } }