return { uiEffect = "", name = "血量召唤", cd = 0, picture = "0", aniEffect = "", desc = "召唤", painting = 0, id = 79001, effect_list = { { type = "BattleSkillSummon", target_choise = { "TargetSelf" }, arg_list = { spawnData = { monsterTemplateID = 296010, corrdinate = { -28, 0, 50 } } } } } }