return { uiEffect = "", name = "濒死再生", cd = 0, picture = "0", aniEffect = "", desc = "再生", painting = 0, id = 73701, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = "TargetSelf", arg_list = { maxHPRatio = 0.05 } } } }