return { uiEffect = "", name = "不停出怪1", cd = 0, picture = "0", aniEffect = "", desc = "不停出怪1", painting = 0, id = 7020, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillSummon", target_choise = "TargetNil", arg_list = { delay = 5, mark = 1, isCasterAlive = true } } } }