return { uiEffect = "", name = "", cd = 0, picture = "", aniEffect = "", desc = "", painting = 0, id = 6640, castCV = "", effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddFleetBuff", target_choise = "TargetSelf", arg_list = { fleet_buff_id = 6641 } } } }