return { uiEffect = "", name = "未能抵达的承诺", cd = 0, picture = "0", desc = "未能抵达的承诺", painting = 0, id = 6415, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerMainFleet", arg_list = { buff_id = 6416 } } } }