return { uiEffect = "", name = "点火状态结束", cd = 0, id = 61, aniEffect = "", desc = "点火状态结束", effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillEditTag", target_choise = "TargetSelf", arg_list = { tag = "ignited", operation = -1 } } } }