return { uiEffect = "", name = "衣阿华-FIRE!", cd = 0, picture = "0", aniEffect = "", desc = "齐射", painting = 1, id = 60009, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillWeaponFire", target_choise = "TargetNil", arg_list = { weaponType = "ChargeWeapon" } } } }