return { uiEffect = "", name = "不破之盾", cd = 0, picture = "1", aniEffect = "", desc = "不破之盾", painting = 1, id = 32004, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 320041 } } } }