return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69531, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69531, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69531, delay = 0.6 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69532, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69532, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69532, delay = 0.6 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69533, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69533, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69533, delay = 0.6 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69534, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69534, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69534, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69534, delay = 0.8 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69535, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69535, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69535, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69535, delay = 0.8 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69536, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69536, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69536, delay = 0.6 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69537, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69537, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69537, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69537, delay = 0.8 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69538, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69538, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69538, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69538, delay = 0.8 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69539, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69539, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69539, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69539, delay = 0.8 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69540, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69540, delay = 0.4 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69540, delay = 0.6 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 69540, delay = 0.8 } } } }, uiEffect = "", name = "", cd = 0, picture = "0", desc = "", painting = 1, id = 19280, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = {} }