return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68231, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68241 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68251 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68232, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68242 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68252 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68233, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68243 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68253 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68234, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68244 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68254 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68235, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68245 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68255 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68236, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68246 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68256 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68237, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68247 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68257 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68238, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68248 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68258 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68239, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68249 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68259 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68240, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68250 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68260 } } } }, uiEffect = "", name = "加斯科涅弹幕PVP", cd = 0, picture = "0", desc = "加斯科涅弹幕", painting = 1, id = 19260, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 68231, emitter = "BattleBulletEmitter" } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.3, emitter = "BattleBulletEmitter", weapon_id = 68241 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { delay = 0.6, emitter = "BattleBulletEmitter", weapon_id = 68251 } } } }