return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.005 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.006 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.007 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.008 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.009 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.01 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.011 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.012 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.013 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.015 } } } }, uiEffect = "", name = "", cd = 0, picture = "0", desc = "", painting = "yingxianzuo", id = 13540, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillHeal", target_choise = { "TargetAllHelp", "TargetPlayerVanguardFleet" }, arg_list = { maxHPRatio = 0.005 } } } }