return { uiEffect = "", name = "盾击破消除", cd = 0, id = 13302, aniEffect = "", desc = "盾击破消除", effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetSelf", arg_list = { buff_id = 13303 } } } }