return { uiEffect = "", name = "应急修理", cd = 0, picture = "0", desc = "治疗", painting = 1, id = 12047, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetAllHelp", arg_list = { buff_id = 12042, delay = 1 } } } }