return { uiEffect = "", name = "单纵阵突入", cd = 0, picture = "0", aniEffect = "", desc = "单纵阵突入", painting = 0, id = 100, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillAddBuff", target_choise = "TargetPlayerVanguardFleet", arg_list = { buff_id = 101 } } } }