return { id = "S028", events = { { alpha = 0.454, style = { text = "한 번 더 출격하자!", mode = 2, dir = 1, posY = -42, posX = 243 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = -19.7, posX = 88.9 } }, code = { 2 } }, { alpha = 0.211, style = { text = "적 중요 함대 발견! 목표지점을 눌러서, 전투속행!", mode = 2, dir = 1, posY = 171.89, posX = 32.25 }, baseui = { pathIndex = 0, path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_7/attachment" }, ui = { eventPath = "LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/quads/chapter_cell_quad_4_7", isLevelPoint = true, delay = 0.8, pathIndex = -1, scale = 1.8, path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_7/attachment", triggerType = { 1 }, fingerPos = { posY = -20, posX = 50 } }, code = { 2, 4 } }, { alpha = 0.409, style = { text = "출격을 눌러서 전투 준비!", mode = 2, dir = 1, posY = -68.93, posX = 241.87 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/ChapterPreCombatUI(Clone)/right/start", triggerType = { 1 }, fingerPos = { posY = -30.21, posX = 116.3 } } } } }