return {
id = "S028",
events = {
{
alpha = 0.454,
style = {
text = "한 번 더 출격하자!",
mode = 2,
dir = 1,
posY = -42,
posX = 243
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn",
triggerType = {
1
},
fingerPos = {
posY = -19.7,
posX = 88.9
}
},
code = {
2
}
},
{
alpha = 0.211,
style = {
text = "적 중요 함대 발견! 목표지점을 눌러서, 전투속행!",
mode = 2,
dir = 1,
posY = 171.89,
posX = 32.25
},
baseui = {
pathIndex = 0,
path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_7/attachment"
},
ui = {
eventPath = "LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/quads/chapter_cell_quad_4_7",
isLevelPoint = true,
delay = 0.8,
pathIndex = -1,
scale = 1.8,
path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_7/attachment",
triggerType = {
1
},
fingerPos = {
posY = -20,
posX = 50
}
},
code = {
2,
4
}
},
{
alpha = 0.409,
style = {
text = "출격을 눌러서 전투 준비!",
mode = 2,
dir = 1,
posY = -68.93,
posX = 241.87
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/ChapterPreCombatUI(Clone)/right/start",
triggerType = {
1
},
fingerPos = {
posY = -30.21,
posX = 116.3
}
}
}
}
}