return { id = "S025", events = { { alpha = 0.434, code = 2, style = { text = "출격을 눌러봐.", mode = 2, dir = 1, posY = -42, posX = 243 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = -31.8, posX = 6.83 } } }, { alpha = 0.405, style = { text = "이 정도의 함대라면 분명 호넷을 쓰러뜨릴 수 있어!", mode = 1, dir = 1, posY = -200, posX = -190 } }, { alpha = 0.163, style = { text = "회피 성공이야! 목표지점까지 거의 다 왔어!", mode = 2, dir = 1, posY = 191.53, posX = 26.6 }, ui = { eventPath = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/quads/chapter_cell_quad_4_6", isLevelPoint = true, pathIndex = -1, scale = 1.8, path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_6/attachment", triggerType = { 1 }, fingerPos = { posY = -18.48, posX = 73.89 } } } } }