return {
id = "S022",
events = {
{
alpha = 0.276,
style = {
text = "아앗! 작전 실패... 확인 버튼을 눌러 돌아가자...",
mode = 1,
dir = 1,
posY = 147.8,
posX = 328.7
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/Msgbox(Clone)/window/button_container/custom_button_1(Clone)",
triggerType = {
1
},
fingerPos = {
posY = -28.32,
posX = 43.74
}
},
code = {
4
}
},
{
alpha = 0.276,
style = {
text = "한 번 더 출격하자!",
mode = 1,
dir = 1,
posY = -42,
posX = 243
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn",
triggerType = {
1
},
fingerPos = {
posY = 0,
posX = 0
}
},
code = {
1,
2
}
},
{
alpha = 0.276,
style = {
text = "메인 해역 선택",
mode = 1,
dir = -1,
posY = -50,
posX = 250
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/entrance/enters/enter_main",
triggerType = {
1
},
fingerPos = {
posY = -28.32,
posX = 43.74
}
},
code = {
1,
2
}
},
{
alpha = 0.34,
style = {
text = "근해 연습에 다시 도전해보자!",
mode = 2,
dir = -1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
delay = 1.8,
path = "UICamera/Canvas/UIMain/LevelMainScene(Clone)/float/levels/items/Chapter_101/main",
triggerType = {
1
},
fingerPos = {
posY = -30.85,
posX = 176.13
}
}
},
{
alpha = 0.513,
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/LevelStageInfoView(Clone)/panel/start_button",
triggerType = {
1
},
fingerPos = {
posY = -22.41,
posX = 87.2
}
}
},
{
alpha = 0.435,
style = {
text = "출격으로 색적 개시!",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/LevelFleetSelectView(Clone)/panel/start_button",
triggerType = {
1
},
fingerPos = {
posY = -21.92,
posX = 21.65
}
}
}
}
}