return { id = "S022", events = { { alpha = 0.276, style = { text = "아앗! 작전 실패... 확인 버튼을 눌러 돌아가자...", mode = 1, dir = 1, posY = 147.8, posX = 328.7 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/Msgbox(Clone)/window/button_container/custom_button_1(Clone)", triggerType = { 1 }, fingerPos = { posY = -28.32, posX = 43.74 } }, code = { 4 } }, { alpha = 0.276, style = { text = "한 번 더 출격하자!", mode = 1, dir = 1, posY = -42, posX = 243 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = 0, posX = 0 } }, code = { 1, 2 } }, { alpha = 0.276, style = { text = "메인 해역 선택", mode = 1, dir = -1, posY = -50, posX = 250 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/entrance/enters/enter_main", triggerType = { 1 }, fingerPos = { posY = -28.32, posX = 43.74 } }, code = { 1, 2 } }, { alpha = 0.34, style = { text = "근해 연습에 다시 도전해보자!", mode = 2, dir = -1, posY = 0, posX = 0 }, ui = { pathIndex = -1, delay = 1.8, path = "UICamera/Canvas/UIMain/LevelMainScene(Clone)/float/levels/items/Chapter_101/main", triggerType = { 1 }, fingerPos = { posY = -30.85, posX = 176.13 } } }, { alpha = 0.513, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/LevelStageInfoView(Clone)/panel/start_button", triggerType = { 1 }, fingerPos = { posY = -22.41, posX = 87.2 } } }, { alpha = 0.435, style = { text = "출격으로 색적 개시!", mode = 2, dir = 1, posY = 0, posX = 0 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/LevelFleetSelectView(Clone)/panel/start_button", triggerType = { 1 }, fingerPos = { posY = -21.92, posX = 21.65 } } } } }