return { map_id = 10001, id = 1421012, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 201, conditionType = 0, preWaves = { 100 }, triggerParams = { timeout = 4 } }, { triggerType = 1, waveIndex = 202, conditionType = 0, preWaves = { 102, 101 }, triggerParams = { timeout = 4 } }, { triggerType = 1, waveIndex = 203, conditionType = 0, preWaves = { 302 }, triggerParams = { timeout = 2 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = { 103, 102, 101 }, spawn = { { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 35 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 3.5, onceNumber = 3, formation = 10015, templateID = 1101011, delay = 0, totalNumber = 3, weaponID = { 1101011 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, waveIndex = 301, conditionType = 0, preWaves = { 201 }, triggerParam = {}, spawn = {}, airFighter = { { interval = 4, onceNumber = 6, formation = 10006, templateID = 1100956, delay = 0, totalNumber = 12, weaponID = { 1100981 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 102, conditionType = 0, preWaves = { 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, key = true, waveIndex = 103, conditionType = 0, preWaves = { 101, 102 }, triggerParam = {}, spawn = { { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900105, score = 0, delay = 0, moveCast = true, corrdinate = { -5, 0, 55 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 35 }, buffList = { 8001, 8007 } } }, airFighter = { { interval = 3.5, onceNumber = 3, formation = 10015, templateID = 1101011, delay = 0, totalNumber = 6, weaponID = { 1101011 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, waveIndex = 302, conditionType = 0, preWaves = { 202 }, triggerParam = {}, spawn = {}, airFighter = { { interval = 4, onceNumber = 6, formation = 10006, templateID = 1100966, delay = 0, totalNumber = 12, weaponID = { 1100971 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, key = true, waveIndex = 104, conditionType = 0, preWaves = { 103, 102, 101 }, triggerParam = {}, spawn = { { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900105, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900105, score = 0, delay = 0, moveCast = true, corrdinate = { 5, 0, 45 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13900103, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 30 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 303, conditionType = 0, preWaves = { 203 }, triggerParam = {}, spawn = {}, airFighter = { { interval = 4, onceNumber = 6, formation = 10006, templateID = 1100956, delay = 0, totalNumber = 12, weaponID = { 1100981 }, attr = { airPower = 40, maxHP = 15, attackRating = 23 } } } }, { triggerType = 0, waveIndex = 2001, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = {}, reinforcement = { { monsterTemplateID = 13900113, delay = 5, moveCast = true, corrdinate = { 5, 0, 65 }, buffList = { 8001 }, phase = { { switchType = 1, dive = "STATE_RAID", switchTo = 1, index = 0, switchParam = 180, setAI = 20009 } } }, reinforceDuration = 180 } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = {} }