return { map_id = 10001, id = 1391013, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 18 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 33 } }, { triggerType = 1, waveIndex = 204, preWaves = {}, triggerParams = { timeout = 44 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600207, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 55 }, buffList = { 8683 } }, { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 0, waveIndex = 102, conditionType = 1, preWaves = { 101, 202 }, triggerParam = {}, spawn = { { monsterTemplateID = 13600208, score = 0, delay = 0, moveCast = true, reinforceDelay = 6, corrdinate = { -5, 0, 55 }, buffList = { 8683 } } }, reinforcement = { { monsterTemplateID = 13600203, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 65 }, buffList = { 8001, 8007, 8678 } }, { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 45 }, buffList = { 8001, 8007, 8678 } }, { monsterTemplateID = 13600203, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 5, waveIndex = 400, preWaves = { 102, 101 }, triggerParams = { bgm = "level-french2" } }, { triggerType = 0, key = true, waveIndex = 104, conditionType = 0, preWaves = { 500, 102, 101 }, triggerParam = {}, spawn = { { score = 0, reinforceDelay = 6, delay = 0, moveCast = true, monsterTemplateID = 13600251, corrdinate = { -15, 0, 58 }, bossData = { hpBarNum = 40, icon = "wokelan" }, buffList = { 8683 }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 1, setAI = 10001 }, { switchParam = 3, switchTo = 2, index = 1, switchType = 1, addWeapon = { 650115, 650116 }, removeWeapon = {} }, { switchParam = 0.5, switchTo = 3, index = 2, switchType = 1, setAI = 70091, addWeapon = { 650120 }, removeWeapon = { 650115, 650116 } }, { switchParam = 0.5, switchTo = 4, index = 3, switchType = 1, addWeapon = { 650117 }, removeWeapon = {} }, { switchParam = 2, switchTo = 5, index = 4, switchType = 1, addWeapon = { 650118, 650119 }, removeWeapon = {} }, { switchParam = 3, switchTo = 6, index = 5, switchType = 1, setAI = 10001, addWeapon = { 650121 }, removeWeapon = { 650117, 650118, 650119, 650120 } }, { switchParam = 2, switchTo = 7, index = 6, switchType = 1, setAI = 70091, addWeapon = { 650122 }, removeWeapon = { 650121 } }, { switchParam = 6, switchTo = 8, index = 7, switchType = 1, addWeapon = { 650123 }, removeWeapon = {} }, { switchParam = 1.5, switchTo = 0, index = 8, switchType = 1, setAI = 10001, addWeapon = {}, removeWeapon = { 650122, 650123 } } } } }, reinforcement = { { monsterTemplateID = 13600203, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 75 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 65 }, buffList = { 8001, 8007, 8678 } }, { monsterTemplateID = 13600201, score = 0, delay = 0, moveCast = true, corrdinate = { 10, 0, 45 }, buffList = { 8001, 8007, 8678 } }, { monsterTemplateID = 13600203, score = 0, delay = 0, moveCast = true, corrdinate = { 3, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 10, waveIndex = 1001, warning = true, conditionType = 0, preWaves = { 500, 102, 101 }, blockFlags = { 1 }, triggerParam = {}, spawn = { { delay = 3, life_time = 20, coordinate = { -40, 0, 60 }, cld_data = { 30 }, behaviours = { { offset_time = 0, type = 6, reload_time = 5, rounds = 3, content = { count = 1, alert = { alert_fx = "AlertArea", range = 10 }, child_prefab = { life_time = 3, cld_data = { 10 }, behaviours = { { FX_ID = "yaosaizidan01", reload_time = 100, type = 1, offset = { -15, 0, 145 } }, { hp_rate = 0.03, damage = 0, type = 2, delay = 1, reload_time = 4 } } } }, route = { { count = 3 }, { count = 3 }, { count = 3 } } } } } } }, { triggerType = 3, waveIndex = 500, preWaves = { 102, 101 }, triggerParams = { id = "SHENGYONGQU18" } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} } } } }, fleet_prefab = {} }