return { time = 0, name = "抗击重樱", init_effect = "", picture = "", desc = "对重樱伤害提高", stack = 1, id = 9021, icon = 9021, last_effect = "fensebuff", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { group = 9021, number = 0.25, attr = "DMG_TAG_EHC_N_3" } } } }