return { time = 0, name = "荆棘", init_effect = "", id = 74400, picture = "", desc = "战斗对象每次对我方舰队造成伤害时,额外增加100点伤害", stack = 1, color = "red", icon = 74400, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 10, attr = "damageEnhanceProjectile" } } } }