return { time = 0, name = "穿透", init_effect = "", id = 74201, picture = "", desc = "战斗对象对我方舰队造成X次伤害后,下一次伤害倍率提高至Y倍", stack = 1, color = "red", icon = 74200, last_effect = "", effect_list = { { type = "BattleBuffCount", trigger = { "onAttach", "onStack" }, arg_list = { countTarget = 5, countType = 74201 } }, { type = "BattleBuffAddBuff", trigger = { "onBattleBuffCount" }, arg_list = { buff_id = 74203, target = "TargetSelf", countType = 74201 } } } }