return { name = "雷击提高", init_effect = "", id = 70200, time = 0, picture = "", desc = "雷击提高50%", stack = 1, color = "red", icon = 70200, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttrRatio", trigger = { "onAttach" }, arg_list = { number = 5000, attr = "torpedoPower" } } } }