return { time = 0, name = "超重弹", init_effect = "", id = 6211, picture = "", desc = "主炮暴击率提高8%", stack = 1, color = "yellow", icon = 6211, last_effect = "", effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.08, attr = "cri", index = { 1 } } } } }