return { time = 0, name = "灭火器T1", init_effect = "", id = 6140, picture = "", desc = "起火概率降低10%,起火伤害降低10%,同类效果取最大值,不可叠加", stack = 1, color = "blue", icon = 6140, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 6140, group = { id = 6140, level = 1 } } } } }