return { time = 0, name = "照明弹", init_effect = "", id = 5042, picture = "", desc = "每隔20秒,有概率使用照明弹", stack = 1, color = "yellow", icon = 5040, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 5043, target = "TargetSelf", time = 20 } } } }