return { desc_get = "战斗开始30秒后触发游刃有余效果,随后每15秒触发1次,最多可叠加5次", name = "游刃有余", init_effect = "", id = 42, time = 0, picture = "", desc = "战斗开始30秒后触发游刃有余效果,随后每15秒触发1次,最多可叠加5次", stack = 1, color = "red", icon = 42, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 42, target = "TargetSelf", time = 30 } }, { type = "BattleBuffCancelBuff", trigger = { "onUpdate" }, arg_list = { count = 0, delay = 31 } } } }