return { { desc = "每隔20秒,有15.0%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "15.0%(+1.6%)" } }, { desc = "每隔20秒,有16.6%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "16.6%(+1.6%)" } }, { desc = "每隔20秒,有18.2%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "18.2%(+1.6%)" } }, { desc = "每隔20秒,有19.8%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "19.8%(+1.6%)" } }, { desc = "每隔20秒,有21.4%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "21.4%(+1.6%)" } }, { desc = "每隔20秒,有23.0%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "23.0%(+1.6%)" } }, { desc = "每隔20秒,有24.6%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "24.6%(+1.8%)" } }, { desc = "每隔20秒,有26.4%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "26.4%(+1.8%)" } }, { desc = "每隔20秒,有28.2%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "28.2%(+1.8%)" } }, { desc = "每隔20秒,有30.0%的概率发动,自体完全回避所有攻击,持续6秒", addition = { "30.0%" } }, desc_get = "每隔20秒,有15.0%(满级30.0%)的概率发动,自体完全回避所有攻击,持续6秒", name = "紧急回避", init_effect = "", id = 4071, time = 0, picture = "", desc = "每隔20秒,有$1的概率发动,自体完全回避所有攻击,持续6秒", stack = 1, color = "blue", icon = 4070, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onUpdate" }, arg_list = { buff_id = 4072, target = "TargetSelf", time = 20 } } } }