return { { time = 5 }, { time = 6 }, { time = 7 }, { time = 8 }, { time = 9 }, { time = 10 }, { time = 11 }, { time = 12 }, { time = 13 }, { time = 15 }, time = 5, name = "侧面装甲", init_effect = "", id = 4060, picture = "", desc = "侧面装甲", stack = 1, color = "blue", icon = 4060, last_effect = "", effect_list = { { id = 1, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield02", count = 6, do_when_hit = "intercept", bulletType = 1, cld_list = { { box = { 5, 7, 10 }, offset = { 2, 0, -2 } } }, centerPosFun = function (slot0) return Vector3(1, 0, -3.5) end, rotationFun = function (slot0) return Vector3(0, -120, 0) end } }, { id = 2, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield02", count = 6, do_when_hit = "intercept", bulletType = 1, cld_list = { { box = { 4, 6, 9 }, offset = { 2, 0, -2 } } }, centerPosFun = function (slot0) return Vector3(1, 0, 3.5) end, rotationFun = function (slot0) return Vector3(0, 120, 0) end } } } }