return { { desc = "每次执行空袭后,降低己方先锋受到伤害5.0%,持续8秒", addition = { "5.0%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害6.1%,持续8秒", addition = { "6.1%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害7.2%,持续8秒", addition = { "7.2%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害8.3%,持续8秒", addition = { "8.3%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害9.4%,持续8秒", addition = { "9.4%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害10.5%,持续8秒", addition = { "10.5%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害11.6%,持续8秒", addition = { "11.6%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害12.7%,持续8秒", addition = { "12.7%(+1.1%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害13.8%,持续8秒", addition = { "13.8%(+1.2%)" } }, { desc = "每次执行空袭后,降低己方先锋受到伤害15.0%,持续8秒", addition = { "15.0%" } }, desc_get = "每次执行空袭后,降低己方先锋受到伤害5.0%(满级15.0%),持续8秒", name = "航空掩护", init_effect = "", id = 3051, time = 0, picture = "", desc = "每次执行空袭后,降低己方先锋受到伤害$1,持续8秒", stack = 1, color = "blue", icon = 3050, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAllInStrike" }, arg_list = { skill_id = 3051, target = "TargetSelf" } } } }