return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "", name = "驱逐战强化", init_effect = "", id = 2141, time = 0, picture = "", desc = "", stack = 1, color = "blue", icon = 2140, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 2141 } } } }