return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "出击时,队友中每有一个白鹰联邦正航或轻母,自身航空、防空属性上升$1,自身舰载机击落敌方飞机时,自身航空额外提高$2(该效果最高叠加5层)", name = "航空阵列", init_effect = "", id = 11650, time = 0, picture = "", desc = "出击时,队友中每有一个白鹰联邦正航或轻母,自身航空、防空属性上升$1,自身舰载机击落敌方飞机时,自身航空额外提高$2(该效果最高叠加5层)", stack = 1, color = "yellow", icon = 11650, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onStartGame" }, arg_list = { buff_id = 11651, nationality = 1, minTargetNumber = 1, isBuffStackByCheckTarget = true, check_target = { "TargetNationalityFriendly", "TargetShipTypeFriendly" }, ship_type_list = { 6, 7 } } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { minTargetNumber = 1, nationality = 1, skill_id = 11650, check_target = { "TargetNationalityFriendly", "TargetShipTypeFriendly" }, ship_type_list = { 6, 7 } } }, { type = "BattleBuffCastSkill", trigger = { "onFoeAircraftDying" }, arg_list = { skill_id = 11651, killer = "child" } }, { type = "BattleBuffCount", trigger = { "onFoeAircraftDying" }, arg_list = { killer = "child", countTarget = 5, countType = 11650 } }, { type = "BattleBuffCancelBuff", trigger = { "onBattleBuffCount" }, arg_list = { count = 1, countType = 11650 } } } }