return { { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 100 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 120 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 140 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 160 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 180 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 210 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 240 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 270 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 310 } } } }, { effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 350 } } } }, time = 5, name = "回血", init_effect = "", picture = "", desc = "", stack = 1, id = 11291, icon = 11290, last_effect = "Health", effect_list = { { type = "BattleBuffHP", trigger = { "onAttach" }, arg_list = { casterMaxHPRatio = 100 } } } }