return { time = 0, name = "铁底湾之夜", init_effect = "", picture = "", desc = "受到致命伤害时不会阵亡,5秒内回避所有伤害", stack = 1, id = 11014, icon = 11014, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onBeforeFatalDamage" }, arg_list = { skill_id = 11011, target = "TargetSelf" } }, { type = "BattleBuffCancelBuff", trigger = { "onBeforeFatalDamage" }, arg_list = { count = 1 } }, { type = "BattleBuffAddBuff", trigger = { "onRemove" }, arg_list = { buff_id = 11016 } } } }