return { { desc = "每隔35秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "35(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 35 } } } }, { desc = "每隔34秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "34(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 34 } } } }, { desc = "每隔33秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "33(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 33 } } } }, { desc = "每隔32秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "32(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 32 } } } }, { desc = "每隔31秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "31(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 31 } } } }, { desc = "每隔30秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "30(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 30 } } } }, { desc = "每隔29秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "29(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 29 } } } }, { desc = "每隔28秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "28(-1)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 28 } } } }, { desc = "每隔27秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "27(-2)" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 27 } } } }, { desc = "每隔25秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", addition = { "25" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 25 } } } }, desc_get = "每隔35秒(满级25秒)发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", name = "吸血鬼之吻", init_effect = "", id = 10580, time = 0, picture = "", desc = "每隔$1秒发射一轮额外鱼雷(3发),造成伤害的20.0%回复自身耐久", stack = 1, color = "blue", icon = 10580, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 10580, target = "TargetSelf", time = 35 } } } }