return { { desc = "出击时,队伍中Z系驱逐的炮击、机动提高20.0%", addition = { "20.0%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高22.2%", addition = { "22.2%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高24.4%", addition = { "24.4%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高26.6%", addition = { "26.6%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高28.8%", addition = { "28.8%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高31.0%", addition = { "31.0%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高33.2%", addition = { "33.2%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高35.4%", addition = { "35.4%(+2.2%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高37.6%", addition = { "37.6%(+2.4%)" } }, { desc = "出击时,队伍中Z系驱逐的炮击、机动提高40.0%", addition = { "40.0%" } }, desc_get = "出击时,队伍中Z系驱逐的炮击、机动提高20.0%(满级40.0%)", name = "Z系先驱", init_effect = "", id = 10380, time = 0, picture = "", desc = "出击时,队伍中Z系驱逐的炮击、机动提高$1", stack = 1, color = "yellow", icon = 10380, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10380 } } } }