return { { exp_ratio = 0.06, desc = "战斗后,队伍中驱逐获得经验值增加6.0%", addition = { "6.0%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.073, desc = "战斗后,队伍中驱逐获得经验值增加7.3%", addition = { "7.3%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.086, desc = "战斗后,队伍中驱逐获得经验值增加8.6%", addition = { "8.6%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.099, desc = "战斗后,队伍中驱逐获得经验值增加9.9%", addition = { "9.9%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.112, desc = "战斗后,队伍中驱逐获得经验值增加11.2%", addition = { "11.2%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.125, desc = "战斗后,队伍中驱逐获得经验值增加12.5%", addition = { "12.5%(+1.3%)" }, ship_type = { 1 } }, { exp_ratio = 0.138, desc = "战斗后,队伍中驱逐获得经验值增加13.8%", addition = { "13.8%(+1.4%)" }, ship_type = { 1 } }, { exp_ratio = 0.152, desc = "战斗后,队伍中驱逐获得经验值增加15.2%", addition = { "15.2%(+1.4%)" }, ship_type = { 1 } }, { exp_ratio = 0.166, desc = "战斗后,队伍中驱逐获得经验值增加16.6%", addition = { "16.6%(+1.4%)" }, ship_type = { 1 } }, { exp_ratio = 0.18, desc = "战斗后,队伍中驱逐获得经验值增加18.0%", addition = { "18.0%" }, ship_type = { 1 } }, desc_get = "战斗后,队伍中驱逐获得经验值增加6.0%(满级18.0%)", name = "原型舰·驱逐", init_effect = "", id = 10230, time = 0, picture = "", desc = "战斗后,队伍中驱逐获得经验值增加$1", exp_ratio = 0.06, stack = 1, color = "yellow", icon = 10230, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 10230, target = "TargetSelf" } } }, ship_type = { 1 } }