slot0 = class("WorldBossOverTimeCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() if nowWorld.worldBossProxy:GetSelfBoss() and slot5:IsExpired() then if slot5:isDeath() then slot0:sendNotification(GAME.WORLD_BOSS_SUBMIT_AWARD, { bossId = slot5.id }) else pg.ConnectionMgr.GetInstance():Send(34513, { type = 0 }, 34514, function (slot0) if slot0.result == 0 then -- Nothing end end) end slot4:ClearRank(slot5.id) slot4:RemoveSelfBoss() slot0:sendNotification(GAME.WORLD_SELF_BOSS_OVERTIME_DONE) end end return slot0