slot0 = class("StartTechnologyCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.pool_id if not getProxy(TechnologyProxy):getTechnologyById(slot2.id) then return end if getProxy(TechnologyProxy):getActiveTechnologyCount() > 0 then return end slot7, slot8 = slot6:hasResToStart() if not slot7 then pg.TipsMgr.GetInstance():ShowTips(slot8) return end pg.ConnectionMgr.GetInstance():Send(63001, { tech_id = slot3, refresh_id = slot4 }, 63002, function (slot0) if slot0.result == 0 then for slot5, slot6 in ipairs(uv0:getConfig("consume")) do uv1:sendNotification(GAME.CONSUME_ITEM, Item.New({ type = slot6[1], id = slot6[2], count = slot6[3] })) end uv0:start() uv2:updateTechnology(uv0) uv1:sendNotification(GAME.START_TECHNOLOGY_DONE, { technologyId = uv0.id }) pg.TipsMgr.GetInstance():ShowTips(i18n("technology_start_up")) else pg.TipsMgr.GetInstance():ShowTips(i18n("technology_start_erro") .. slot0.result) end end) end return slot0