slot0 = class("UnEquipFromShipAllCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) if getProxy(BayProxy):getShipById(slot1:getBody().shipId) == nil then pg.TipsMgr.GetInstance():ShowTips(i18n("ship_error_noShip", slot3)) return end slot6 = #slot5.equipments for slot11, slot12 in pairs(slot5.equipments) do if slot12 then slot7 = 0 + 1 end end if getProxy(PlayerProxy):getData():getMaxEquipmentBag() < getProxy(EquipmentProxy):getCapacity() + slot7 then NoPosMsgBox(i18n("switch_to_shop_tip_noPos"), openDestroyEquip, gotoChargeScene) return end slot0:fun(slot5, 1, slot6) end function slot0.fun(slot0, slot1, slot2, slot3) if slot3 < slot2 then pg.TipsMgr.GetInstance():ShowTips(i18n("ship_unequip_all_success")) slot0:sendNotification(GAME.UNEQUIP_FROM_SHIP_DONE, slot1) return end slot4 = getProxy(BayProxy) if not slot1:getEquip(slot2) then slot0:fun(slot1, slot2 + 1, slot3) return end pg.ConnectionMgr.GetInstance():Send(12006, { type = 0, equip_id = 0, ship_id = slot1.id, pos = slot2 }, 12007, function (slot0) if slot0.result == 0 then slot1 = getProxy(EquipmentProxy) if uv0:hasSkin() then uv1:updateEquipmentSkin(uv2, 0) slot1:addEquipmentSkin(uv0.skinId, 1) uv0.skinId = 0 pg.TipsMgr.GetInstance():ShowTips(i18n("equipment_skin_unload")) end uv1:updateEquip(uv2, nil) uv3:updateShip(uv1) slot1:addEquipment(uv0) uv4:fun(uv1, uv2 + 1, uv5) else pg.TipsMgr.GetInstance():ShowTips(errorTip("ship_unequipFromShip", slot0.result)) end end) end return slot0