slot0 = class("MiniGameModifyDataCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() for slot10, slot11 in pairs(slot2.map) do getProxy(MiniGameProxy):GetMiniGameData(slot2.id):SetRuntimeData(slot10, slot11) end slot0:sendNotification(GAME.MODIFY_MINI_GAME_DATA_DONE, { id = slot3, map = slot4 }) end return slot0