slot0 = class("EndToLearnCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() pg.ConnectionMgr.GetInstance():Send(22004, { type = 0 }, 22005, function (slot0) if slot0.result == 0 then slot1 = getProxy(NavalAcademyProxy) slot2 = getProxy(BayProxy) slot3 = slot1:getCourse() slot5 = slot3.proficiency slot6 = math.max(slot5 - slot0.proficiency, 0) slot3.proficiency = slot6 slot7 = {} slot8 = {} _.each(slot0.awards, function (slot0) uv0[slot0.ship_id] = slot0.exp uv1[slot0.ship_id] = slot0.energy end) slot9 = _.map(slot3.students, function (slot0) return uv0:getShipById(slot0) end) slot10 = Clone(slot9) _.each(slot10, function (slot0) slot0:addExp(uv0[slot0.id] or 0) slot0:cosumeEnergy(uv1[slot0.id] or 0) uv2:updateShip(slot0) end) slot3.students = {} slot3.timestamp = 0 slot1:setCourse(slot3) uv0:sendNotification(GAME.CLASS_STOP_COURSE_DONE, { title = slot3:getConfig("name_show"), oldProficiency = slot5, newProficiency = slot6, oldStudents = slot9, newStudents = slot10 }) return end pg.TipsMgr.GetInstance():ShowTips(errorTip("lesson_endToLearn", slot0.result)) end) end return slot0