slot0 = class("BackYardDeleteThemeTemplateCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot5 = getProxy(DormProxy):GetCustomThemeTemplateById(slot1:getBody().templateId) function slot6(slot0) if not uv0:IsPushed() then if slot0 then slot0() end return end pg.UIMgr.GetInstance():LoadingOn() seriesAsync({ function (slot0) BackYardThemeTempalteUtil.DeleteTexture(uv0:GetTextureName(), function (slot0) if slot0 then uv0() end end) end, function (slot0) BackYardThemeTempalteUtil.DeleteTexture(uv0:GetTextureIconName(), function (slot0) if slot0 then uv0() end end) end }, function () pg.UIMgr.GetInstance():LoadingOff() if uv0 then uv0() end end) end function slot7(slot0) BackYardThemeTempalteUtil.ClearCaches({ uv0:GetTextureName(), uv0:GetTextureIconName() }) uv1:DeleteCustomThemeTemplate(uv2) if uv1:IsInitShopThemeTemplates() then if uv1:GetShopThemeTemplateById(uv2) then uv1:DeleteShopThemeTemplate(uv2) end if uv1:GetCollectionThemeTemplateById(uv2) then uv1:DeleteCollectionThemeTemplate(uv2) end end uv3:sendNotification(GAME.BACKYARD_DELETE_THEME_TEMPLATE_DONE) end function () pg.ConnectionMgr.GetInstance():Send(19123, { pos = uv0.pos }, 19124, function (slot0) if slot0.result == 0 then uv0(slot0) uv1() else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) end() end return slot0