slot0 = class("BackYardCollectThemeTemplateCommand", pm.SimpleCommand) function slot0.execute(slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.uploadTime function slot6(slot0) if getProxy(DormProxy):GetCollectionThemeTemplateById(uv0) and uv1 then slot1:DeleteCollectionThemeTemplate(slot2.id) elseif slot2 and not uv1 then slot2:AddCollection() slot1:UpdateCollectionThemeTemplate(slot2) end if slot1:GetShopThemeTemplateById(uv0) and uv1 then slot3:CancelCollection() elseif slot3 and not uv1 then slot3:AddCollection() slot1:AddCollectionThemeTemplate(slot3) end if slot3 then slot1:UpdateShopThemeTemplate(slot3) end uv2:sendNotification(GAME.BACKYARD_COLLECT_THEME_TEMPLATE_DONE) end if slot2.isCancel then pg.ConnectionMgr.GetInstance():Send(19127, { theme_id = slot2.templateId }, 19128, function (slot0) if slot0.result == 0 then uv0(slot0) else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) else if BackYardConst.MAX_COLLECTION_CNT <= getProxy(DormProxy):GetThemeTemplateCollectionCnt() then pg.TipsMgr.GetInstance():ShowTips(i18n("backyard_theme_template_collection_cnt_max")) return end pg.ConnectionMgr.GetInstance():Send(19119, { theme_id = slot3, upload_time = slot4 }, 19120, function (slot0) if slot0.result == 0 then uv0(slot0) else pg.TipsMgr.GetInstance():ShowTips(ERROR_MESSAGE[slot0.result] .. slot0.result) end end) end end return slot0