slot0 = class("MemoryCard") function slot0.Ctor(slot0, slot1) slot0.go = slot1 slot0.tf = slot1.transform slot0.lock = findTF(slot0.tf, "lock") slot0.txCondition = findTF(slot0.lock, "condition") slot0.normal = findTF(slot0.tf, "normal") slot0.txTitle = findTF(slot0.normal, "title") slot0.txSubtitle = findTF(slot0.normal, "subtitle") slot0.group = findTF(slot0.tf, "group") slot0.groupTitle = findTF(slot0.group, "title") slot0.groupCount = findTF(slot0.group, "count") slot0.itemIndexTF = findTF(slot0.tf, "id") end function slot0.update(slot0, slot1, slot2) slot0.isGroup = slot1 slot0.info = slot2 slot0:flush() end function slot0.flush(slot0) setActive(slot0.lock, false) setActive(slot0.normal, false) setActive(slot0.group, false) if slot0.isGroup then setActive(slot0.group, true) setText(slot0.groupTitle, HXSet.hxLan(slot0.info.title)) GetImageSpriteFromAtlasAsync("memoryicon/" .. slot0.info.icon, "", slot0.group) slot2 = #slot0.info.memories for slot6, slot7 in ipairs(slot0.info.memories) do if pg.memory_template[slot7].is_open == 1 or pg.NewStoryMgr.GetInstance():IsPlayed(slot8.story, true) then slot1 = 0 + 1 end end setText(slot0.groupCount, slot1 .. "/" .. slot2) elseif slot0.info.is_open == 1 or pg.NewStoryMgr.GetInstance():IsPlayed(slot0.info.story, true) then setActive(slot0.normal, true) setText(slot0.txTitle, HXSet.hxLan(slot0.info.title)) setText(slot0.txSubtitle, HXSet.hxLan(slot0.info.subtitle)) GetImageSpriteFromAtlasAsync("memoryicon/" .. slot0.info.icon, "", slot0.normal) else setActive(slot0.lock, true) setText(slot0.txCondition, HXSet.hxLan(slot0.info.condition)) end if slot0.itemIndexTF then setActive(slot0.itemIndexTF, not slot0.isGroup) if not slot0.isGroup and slot0.info.index then setText(slot0.itemIndexTF, string.format("%02u", slot0.info.index)) end end end function slot0.clear(slot0) end return slot0