slot0 = class("DockyardQuickSelectSettingPage", import("..base.BaseSubView")) function slot0.getUIName(slot0) return "DockyardQuickSelectSettingUI" end function slot0.OnInit(slot0) slot0:InitUI() end function slot0.InitUI(slot0) setText(findTF(slot0._tf, "window/top/bg/obtain/title"), i18n("retire_title")) slot2 = { sr = 4, n = 2, empty = 0, r = 3 } slot3 = { [slot7] = {} } for slot7 = 1, #{ findTF(slot0._tf, "window/notifications/options/notify_tpl_1"), findTF(slot0._tf, "window/notifications/options/notify_tpl_2"), findTF(slot0._tf, "window/notifications/options/notify_tpl_3") } do for slot11, slot12 in pairs(slot2) do slot3[slot7][slot11] = findTF(slot1[slot7], slot11) end end for slot7 = 1, #slot1 do for slot11, slot12 in pairs(slot2) do onToggle(slot0, slot3[slot7][slot11], function (slot0) slot1 = uv0[uv1][uv2]:GetComponent(typeof(Toggle)) if slot0 then uv3.settingChanged = true PlayerPrefs.SetInt("QuickSelectRarity" .. uv1, uv4) elseif not slot1.group:AnyTogglesOn() then triggerToggle(uv0[uv1].empty, true) end end) end end slot4 = findTF(slot0._tf, "window/notifications/options/notify_tpl_4") onToggle(slot0, findTF(slot4, "keep_all"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWhenHasAtLeastOneMaxstar", "KeepAll") end end) onToggle(slot0, findTF(slot4, "keep_one"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWhenHasAtLeastOneMaxstar", "KeepOne") end end) onToggle(slot0, findTF(slot4, "keep_none"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWhenHasAtLeastOneMaxstar", "KeepNone") end end) slot5 = findTF(slot0._tf, "window/notifications/options/notify_tpl_5") onToggle(slot0, findTF(slot5, "keep_all"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWithoutMaxstar", "KeepAll") end end) onToggle(slot0, findTF(slot5, "keep_needed"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWithoutMaxstar", "KeepNeeded") end end) onToggle(slot0, findTF(slot5, "keep_none"), function (slot0) if slot0 then uv0.settingChanged = true PlayerPrefs.SetString("QuickSelectWithoutMaxstar", "KeepNone") end end) onButton(slot0, findTF(slot0._tf, "window/top/btnBack"), function () uv0:Hide() end, SFX_CANCEL) onButton(slot0, findTF(slot0._tf, "window/top/bg/obtain/title/title_en/info"), function () pg.MsgboxMgr.GetInstance():ShowMsgBox({ type = MSGBOX_TYPE_HELP, helps = i18n("retire_setting_help") }) end, SFX_CONFIRM) slot7 = PlayerPrefs.GetString("QuickSelectWithoutMaxstar", "KeepAll") if PlayerPrefs.GetString("QuickSelectWhenHasAtLeastOneMaxstar", "KeepNone") == "KeepAll" then triggerToggle(findTF(slot4, "keep_all"), true) elseif slot6 == "KeepOne" then triggerToggle(findTF(slot4, "keep_one"), true) elseif slot6 == "KeepNone" then triggerToggle(findTF(slot4, "keep_none"), true) end if slot7 == "KeepAll" then triggerToggle(findTF(slot5, "keep_all"), true) elseif slot7 == "KeepNeeded" then triggerToggle(findTF(slot5, "keep_needed"), true) elseif slot7 == "KeepNone" then triggerToggle(findTF(slot5, "keep_none"), true) end setText(findTF(slot0._tf, "window/notifications/options/notify_tpl_4/Text"), i18n("retire_1")) setText(findTF(slot0._tf, "window/notifications/options/notify_tpl_5/Text"), i18n("retire_2")) slot8 = { PlayerPrefs.GetInt("QuickSelectRarity1", 3), PlayerPrefs.GetInt("QuickSelectRarity2", 4), PlayerPrefs.GetInt("QuickSelectRarity3", 2) } for slot12 = 1, #slot1 do slot16 = "retire_rarity" slot17 = slot12 setText(findTF(slot1[slot12], "Text"), i18n(slot16, slot17)) for slot16, slot17 in pairs(slot2) do if slot17 == slot8[slot12] then triggerToggle(slot3[slot12][slot16], true) end end end end function slot0.Show(slot0) setActive(slot0._tf, true) pg.UIMgr.GetInstance():BlurPanel(slot0._tf) end function slot0.Hide(slot0) pg.UIMgr.GetInstance():UnblurPanel(slot0._tf, slot0._parentTF) setActive(slot0._tf, false) if slot0.settingChangedCB then slot0.settingChangedCB() end end function slot0.OnDestroy(slot0) slot0.settingChangedCB = nil end function slot0.OnSettingChanged(slot0, slot1) slot0.settingChangedCB = slot1 end return slot0